gamification

gamification
n.
The use of game-related concepts in non-game websites and applications to encourage users to perform actions desired by the business.
gamify v.
Example Citations:
Businesses, seeking novel ways to engage customers online, are turning to classic video game tactics such as awarding virtual "badges," points and trophies to make their websites stickier and boost sales.
Dubbed gamification, the practice involves using game mechanics to get people to spend more time on certain products, be it a website or a piece of software. Driven by the surprise popularity of social games on Facebook and applications such as FourSquare, some businesses are experimenting with gamification to capture the attention of consumers.
—Alex Pham, " Businesses are using game mechanics online to rev up sales: http://articles.latimes.com/2011/feb/28/business/la-fi-ct-gamification-20110301," Los Angeles Times, February 28, 2011
The latest wave started with virtual badges earned for checking in at various locations. It continued with applications on Facebook that reward you for sharing information about brands with your friends....
"I think 2011 very much will be the year of gamification," said Gabe Zichermann, author of "Game-Based Marketing," using the somewhat clunky moniker that has become an umbrella term for the new incentive programs.
—Casey Newton, " Online game-based marketing can be big business: http://articles.sfgate.com/2011-02-01/business/27093322_1_gamification-summit-rewards-Facebook," The San Francisco Chronicle, February 1, 2011
Earliest Citation:
An emerging concept called gamification may just be the jolt the loyalty space needs to shake off the cobwebs and become vital again.
gamification takes lessons from the gaming community and applies them to loyalty programs.
—Patricia Odell, " When Building Loyalty: Think Like a Gamer: http://promomagazine.com/incentives/loyalty-programs-gamification/index.html," Chief Marketer, April 1, 2010
Notes:
Gamification also refers to the act of turning something into an actual video game, and that sense of the term is a few years older:
[T]his summer online game manufacturers are taking one step closer to simulated sin: They're turning the keyboard into a sex toy. ...
But the "gamification" of romance sends the wrong message to kids raised by video games.
—Andrew Hanelly, " 'Gamification' of love has serious consequences: http://www.umassmedia.com/2.3767/gamification-of-love-has-serious-consequences-1.441448," The Mass Media, April 18, 2006
Related Words: Categories:
Checkout http://gamification.org and http://gamify.com in that fieldAn example of gamification for education http://www.willkriski.com

New words. 2013.

Игры ⚽ Нужно решить контрольную?

Look at other dictionaries:

  • Gamification — Als Gamification oder Gamifizierung (seltener auch Spielifizierung) bezeichnet man die Anwendung spieltypischer Elemente und Prozesse in spielfremden Systemen. Zu diesen spieltypischer Elementen gehören unter anderem Erfahrungspunkte, Highscores …   Deutsch Wikipedia

  • Gamification — La gamification (ou ludification) est le transfert des mécanismes du jeu dans d’autres domaines, en particulier des sites web, des situations d apprentissage, des situations de travail ou des réseaux sociaux. Son objet est d’augmenter… …   Wikipédia en Français

  • gamification — noun Use of game play mechanics for non game applications …   Wiktionary

  • Геймификация — (от англ. слова gamification) – это процесс использования игрового мышления и динамики игр для вовлечения аудитории и решения задач. Содержание 1 Основатели 2 Прогнозы …   Википедия

  • Operant conditioning chamber — Skinner box Skinner box with 2 respond levers, 2 cue lights …   Wikipedia

  • Game mechanics — are constructs of rules intended to produce an enjoyable game or gameplay. All games use mechanics; however, theories and styles differ as to their ultimate importance to the game. In general, the process and study of game design are efforts to… …   Wikipedia

  • Télévision Sociale — La télévision « sociale » (ou « Social TV » ) est le terme général utilisé pour toutes les technologies apportant une dimension communicationnelle enrichie et une interaction sociale à l’expérience télévisuelle en direct, ou… …   Wikipédia en Français

  • Massively multiplayer online role-playing game — Part of a series on …   Wikipedia

  • Motivation — For other uses, see Motivation (disambiguation). Timeline of theorists about student motivation Motivation is the driving force by which humans achieve their goals. Motivation is said to be intrinsic or extrinsic …   Wikipedia

  • Margaret Wallace — For the mother of Bess Truman, see Margaret Elizabeth Gates Wallace. Margaret Wallace Born May 30, 1967 (1967 05 30) (age 44) Philadelphia, Pennsylvania Occupation Video game and media entrepreneur, CEO Website …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”